Games Playground
Sketchy board games, puzzles, and a few deliberately slow distractions.
Now Available
Gomoku, Xiangqi, Fish Pond, 3D Cube, and Huarongdao
The hand-drawn minimal style stays intact, but the focus is on launching straight into play and learning by doing.
Design Notes
The game logic runs on the front end and keeps the same sketch-border language as the rest of the site, while giving the play area priority.
Board Duel
Gomoku
A minimalist 15x15 board with human vs AI play, side switching, and difficulty levels.
Front-end alpha-beta search focused on shape building, threat blocking, and local fights.
Classic Table
Xiangqi
Full river, palace, cannon, and check rules with human vs AI play and search levels.
Legal-move generation and alpha-beta evaluation run directly in the browser.
Doodle Pond
Fish Pond
Draw a fish on the whiteboard, save it, and watch it drift through the pond.
Layered pond motion, local persistence, and repeatable doodle drop-ins for slow moments.
Cube Studio
3D Cube
A 3D cube you can scramble, turn, inspect, and practice with guided next-step hints.
Built around a real cubie state with beginner-friendly guidance and rewind suggestions.
Sliding Strategy
Huarongdao
A multi-level sliding-block puzzle with reliable hints, move tracking, and restarts.
Preset positions and board-aware guidance help you keep the exit route in view.
Number Slide
Digital Huarongdao
A classic 15-puzzle where you slide numbered tiles to reach the sorted order.
Dynamic grid sizes and move tracking let you practice speed and strategy.